Artist Spotlight & An Interview With Azamat Khairov:

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Azamat Khairov’s interest in art began while he was a child. Now an accomplished digital artist, he is the CG Artist Art Director of a gaming company in Krasnodar, Russia. Before becoming an expert in character design and digital illustration, he spent his life drawing his way through school. From a young age up to his time studying at the faculty of arts at the Pedagogical University, his passion for art was unwavering. After completing his studies, he spent ten years doing his concept art and digital illustration in graphic design, motion design, advertising, and video editing. 

Despite his spells in these industries, he always wanted his creative freedom to draw. So, he left it all and shipped to Thailand to explore new frontiers. In Thailand, he joined Gamedev and honed his craft as a CG artist. In between, he did digital illustration and concept art in the gaming industry. He is proud to have been surrounded by great people and talented professional artists who inspired his style throughout his career.  

Now that Azamat is back home in Russia, he spends his time drawing and loves sharing his work. When he is not drawing, Azamat is an avid Russia Piano player and drummer, but on other days he prefers to play basketball. His concept art and digital art need no introduction, he is a master of his style, and we love to share his work with you.  

Be sure to follow Azamat Khairov if you are interested in digital illustration, character design, and everything in between.


Artist Interview:

What City, State & Country do you currently live in?: I have been living in Krasnodar, Russia, for the past five years.

What is your primary art application?: It's mostly photoshop.

What are some of the other mediums, or applications you use?: Like I said, it's mostly photoshop. But I also worked and work in such software as:
sketchup, blender, after effect, CorelDraw...

What are some of your favorite reference materials?: Oh, it's mostly pinterest and artbooks of games

Do you have any artistic weaknesses that you're actively working on to improve?: I need to improve my 3d modeling skills

What made you want to become an artist?: Since childhood, I loved to draw and fantasize. My parents noticed this and sent me to art school. I liked it and I didn't see any other options of what to be.

What are some of your favorite things to draw and paint?: I like drawing girls, characters concepts, environments and children's illustrations

What artistic accomplishments do you see yourself achieving in the next five to 10 years?: I have a lot of plans. I hope to finish some of my ideas and projects. And keep drawing all the time.

Who are some of your favorite concept artists, or illustrators that you draw inspiration from?: There are a lot of them, mostly modern digital artists. In each of them I find something I like very much. Basically everyone I follow on Artstation.

Did you have any professional training? If so, what schools, or classes did you attend? If not, what process did you use to achieve your level of artistic talent?: I went to art school for seven years, then to university at the art department. The rest is ten years of experience in advertising as a designer, two years as a freelance artist and seven years in the game industry for a big company.

What is an interesting bit of personal info about yourself you could share with our readers?: Besides drawing I like music very much, I play guitar, drums and piano. I also play basketball.

What is one bit of advice you would give to an aspiring artist like yourself? Something you've learned from experience along your journey?: Draw every day, look for what you like and draw it. Talk to people who inspire you. Enjoy the process.


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